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⁉️What are the secrets you need to know to start creating shaders?
👉 Creating shaders is not as hard as it looks, the reason it feels impossible is that we need to understand some Basic Math knowledge, and to do that I created this video so you can learn in minutes what it took me months!
This conversation is for you if:
🎯 You're dreaming of becoming an Artist of the Game Industry.
💼 You want to turn your passion into a Full Time Job.
🤝 You're interested in building a career but don't know where to start.
📈 You want to add skills to your professional profile.
🫶We love helping you learn. Tell us what you want to learn next, and leave it in the comments!
👉 If you don't know me I am Ezequiel Delaney:
🎖️ At 19: I started Graphic Design School and joined a Branding Design Studio.
🎖️ At 20: I started Selftauhgt to get into the Game Art Industry as a Material Artist
🎖️ At 21: I got more than 10K views on my art in Artstation, an 80lvl Article, an Honorable Mention in Beyond Extend, and my first job at an Outsource Studio for AAA games.
🎖️ At 22: I joined Onyx Studio working at AAA Games.
🎖️ At 23: I dropped my job to learn more about technical art and build a community to teach students about material art.
🎖️ At 24: I grew my community to more than 600 people, started mentoring, made a full brand for the community, and got back into the industry by joining Fast Track Studio.
👉This is my work: https://www.artstation.com/delaneydesign
💥Future Material Artists is a Community focused on teaching what professionals know to students, so they can become the future Material Artists of the Game Art Industry.
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