Hello guys, This is a simple tutorial about texturing in Photoshop CS6, exporting Blender to Unity and making normal maps using a Photoshop Special filter (Nvidia Tools), download that from the Web. We are not making something extremely good looking and special, just doing some basic things.
I hope you like it! Maybe I will do another video tutorial where we are going to do more detailed things in texturing. As I said these are just the basics. If you have a suggestion please leave a comment.! :)
If you guys really appreciate my work, my model and want to support me go more forward please do this by buying my model in here:
http://www.turbosquid.com/FullPreview...
It is only 8$ and has 4 different formats(obj, blend, fbx, 3ds), three textures and two normal maps,. It is not very hard to do that, you can do it on your own easily.
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