I guess there are 10 ways to model a helix. I do it without a plug-in. Once we have that sweet spiral curve, we attach a camera to it, and do some cool changes to the camera itself.
At one point in the video I open that spacebar-overlay window and don't recall the name of it. No, it's not something with Hyper..., it's the Hotbox.
For a tutorial about animating objects along any curve, see this: • Maya: The Motion Path and its U Value
And if you want to implement Substance Alchemist materials in your work (as I did in my rendering here), check out this tutorial: • Substance and Maya: Substance Launche...
The music: "Computer Animation" and "Schäbiger Klee", composed by me, Maximilian Schönherr, licensed via GEMA, Germany.