Unity Save System with PlayerPrefs 💾 Easy Save & Load

Опубликовано: 02 Март 2026
на канале: Casayona Code
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Unity Save System with PlayerPrefs 💾


Description: In this video, we will cover how to create a basic save system in Unity using the PlayerPrefs system. PlayerPrefs allows us to easily store simple game data, such as player names and money, and load or delete it when needed. This method is perfect for small game projects and helps you manage your game's data efficiently.

🔹 Input Fields: How to collect player data (name and money) 🔹 Saving Data: Saving the data using PlayerPrefs.SetString and PlayerPrefs.SetInt 🔹 Loading Data: How to load the saved data from PlayerPrefs 🔹 Deleting Data: Deleting the saved data from PlayerPrefs and resetting the input fields

This simple approach is great for smaller games, but for bigger projects, you may want to explore more advanced saving techniques.

You can find the project code and files on my Patreon page:
👉  / casayonacode  

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