Making a First Person Shooter with Thomas Brush!

Опубликовано: 15 Июнь 2026
на канале: AJTech
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Recently I took up a freelancing project where I worked with @Thomas Brush to put together a code base for him to begin the development of his game smoothly. I took care of many of the large systems that would slow down development. Things such as a player controller, dialogue system, saving mechanics, basic weapons, enemies and pathfinding, and much more.

I am planning on turning a lot of these mechanics into YouTube videos and also releasing an Udemy course, so if you're interested in that make sure to subscribe and stay tuned!

Also make sure to wishlist "Father" on steam: https://store.steampowered.com/app/15...

Also I am so thankful for the 5000 subscribers, never thought we would reach this mark and it's so awesome to see a community forming! *

----- LETS TRY AND HIT : 50 LIKES ✌ --------
★ Upcoming Videos :
How to write a Dialogue System ❤
How to create a Saving System ❤

◕‿◕ The next part is even better and in order for you to see it you have to subscribe and tap that bell icon to be notified.

☾ Stay tuned for the next episode, I will be releasing new videos once every 5 to 6 weeks discussing what I have done over the course of the weeks, always giving you some good entertainment with some knowledge on how you can tackle complex challenges in your own games! (◕‿-)

I'll see you next time ✌

OTHER VIDEOS

CUSTOM CHARACTER CONTROLLER TUTORIAL
☢    • (01) Stealth Game - Custom Character Contr...  

INVERSE KINEMATICS SERIES
☢    • (05) Stealth Game - Inverse Kinematics pt1  

♬ MUSIC ♬ :
☮ LAKEY INSPIRED - Distant

If any of these videos or music belong to you and you wish for them to be taken down, please email me at : [email protected]

Thank you, for watching guys :)

#unity #freelancing #thomasbrush #fps