InstantVR version 3 introduces a new flexible and extendible way of supporting multiple input controllers for avatar control in virtual reality. The Advanced version currently has support for Oculus Rift, Kinect 1 & 2, Leap Motion, Razer Hydra, Xbox 360 controllers and mouse/keyboard.
This video shows
how to add support for input devices
how to prioritize the input devices
how the software switches between the available devices in real time
InstantVR can be downloaded
@ Passer VR: https://serrarens.nl/passervr/downloa...
@ Unity Asset Store: http://u3d.as/9NP