Video is still accurate as of update 10.4 in UE5.7, performance is the same.
In-depth UE5.5 UE5.3 UE4 comparisons on same maps in full servers, low end & high end with settings & tips.
PC Setups:
CPU: 9900k / 9800X3D
GPU: RTX 2070 / RTX 5070TI
RAM: 32gb DDR4 @ 3600mhz / 32gb DDR5 @ 6000mhz CL30
Storage: WD Blue 1TB M.2 x2 + 1TB SSD x4
CPU Cooler: Noctua NH-D15 / Thermalright Peerless Assassin
Case: Corsair Obsidian 700d / Fractal Focus 2
PSU: Seasonic 750w / Seasonic 850w
Previous Testing UE5 Video : • Testing UE5 Squad
The previous video has a good example of CPU vs GPU requirements by lowering resolution & resolution scaling, allowing the 9800X3D to get 200 fps in UE5 (similar to if a 6090 existed to relieve the UE5 GPU requirements), and shows some anti aliasing examples too.
Music : Squad & PR OST by @tobinmusic
Resolution
Desert Sunset (PR)
Faith
Choices
Day 4
Dawn
00:00 Introduction
00:29 What this video is about
01:10 UE4 Native & UE5.3 DLSS 720p upscale
01:28 Unreal Engine 5 could be controversial
02:22 Settings Anti Aliasing Performance and Visibility 1080p
03:11 Settings Used to Test
03:33 Important Settings (UE5 & UE4)
04:01 Test Low end through to High end
05:27 UE5.5 Upgrade
05:45 Benchmark Fallujah UE4 vs UE5, no AA vs DLAA vs DLSS 720p upscale
06:05 Benchmark Yehorivka UE4 vs UE5, no AA vs DLAA vs DLSS 720p upscale
06:35 Benchmark Narva UE4 vs UE5, no AA vs DLAA vs DLSS 720p upscale
07:05 Benchmark Al Basrah no AA vs DLAA vs DLSS 720p upscale
07:12 5.3 vs 5.5 Comparisons and Opinions
07:48 What Matters Most GPU vs CPU?
08:30 Test Improvements and Conclusion