In this episode, we build the skeleton of what will become our prototype user interface when working with out inventory system. The looks are very basic but the functionality of what will become the inventory window(s) can be used in almost any other project needing this type of functionality. This video is setting up and designing the window and incorporating the functionality to open and close the window. Enjoy!
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PC Specs:
☛ Processor: Ryzen 9 5950x
☛ MB: Gigabyte Aorus Master X570S
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★ RTS Playlist: • UE4 RTS Tutorial Series
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Portions of the materials used are ®, (tm),(mr), and/or (mc) Epic Games, Inc., and/or copyrighted works of Epic Games, Inc., in the United States of America and elsewhere. All rights reserved, Epic Games, Inc. This material is not official and is not endorsed by Epic Games, Inc.