Programming an Animation System for my Survival Game

Опубликовано: 24 Февраль 2026
на канале: codergopher
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In this development log, I create an system to handle and playback animations for FarmHold, and implement Cmake for faster compilations, and also examine and asses the tomfoolery in the physics engine.

//Ad time

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//Links

 Discord:   / discord  
FarmHold Trello board: https://trello.com/b/XWQwcwVC/farmhold

//Music used in the video

My own songs. I don't have a name for any of them yet.

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 #codergopher #devlog #programming #farmhold