Is the 2D player moving left and right but not flipping to face the direction? Here’s a clean one‑line fix to flip your sprite correctly in Unity 2D. Works with Rigidbody2D or CharacterController setups and fits in under a minute. Perfect for platformers, side‑scrollers, and beginners.
What you’ll learn:
One‑line code to flip the player based on movement direction
How to flip using localScale or SpriteRenderer.flipX
Works with Rigidbody2D velocity and Input System/old Input
Clean, beginner‑friendly setup with no animator required
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