This is a question video about my Unity project.
Goal: Capture a depth buffer as a screenshot using a secondary camera.
Problem: I'm getting the stream from the main camera not the secondary.
Follow the Unity forum thread for the issue at https://forum.unity3d.com/threads/dep...
The project is at https://github.com/YoungxHelsinki/Uni....
The dev environment is Unity 5.5.2f1personal(64bit) on Win 10.