Humanistic Game Design | Panel | Pixelpop 2018

Опубликовано: 14 Июнь 2026
на канале: Level 2 Gamers STL
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There’s many different approaches to game design that can create a toxic relationship or benefit their players. Here’s a dive into 16 different patterns to be aware of and ideas for approaching how to make games that benefit your players.

Panel presented by Charles Hans Huang.

Videographers Note: Some early panels during Pixelpop 2018 were marred audibly by a dysfunctional lapel microphone. As such, some audio might cut in and out at a few points during those panels. Luckily the speaker can still be heard, so no information is missed, it just may seem jarring at points. Please be aware. We apologize for the inconvenience.

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Animation by Eric White:
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