Hi! Welcome to 9th episode of indie game devlog of Mauze Adventure.
After another 2-weeks break I tried my best to summarize the progress I made with the project.
Main focus of the past two weeks were to make some progress on the level selection UI. It was a lot of brain storming and development of some tools to help me with it.
I wrote a small quick save system and a snap scroll component to help me out with the level selection. But many problems about the architecture of the level selection UI remains to be solved.
Here is the quick save plugin: https://github.com/srcnalt/Unity-Quic...
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⏲️ Timestamps:
00:00 Introduction
00:40 Last week
00:53 Level Selection UI
02:31 Quick Save System
03:29 Scroll Snap Component
04:55 Learning About Adressables
06:22 Final Words
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