Hi! Welcome to 6th episode of indie game devlog of Mauze Adventure.
This week I decided to put some more time into working on UI design to make the game look closer to it's final state.
I went for two different styles for the buttons I designed, a flat white simple style which is good for placing into button containers and color of it can be changed in Unity. The second style is colored and more detailed buttons for more attention requiring places.
For designing buttons and windows I use an old software Adobe Fireworks CS6. This software is no more supported and there are alternatives to it, however I like to work with it and feel comfortable with it.
At the end I covered most of the buttons and icons I needed to work on, and for the rest or things that may come up later I have a style that I can follow.
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⏲️ Timestamps:
00:00 Introduction
00:45 Last week
01:08 This week - UI design
01:38 Tools I use
02:00 Button styles
02:23 Changes in UI
02:56 Start and end windows
03:08 Final words
#gamedev #indiedev #devlog #unity #madewithunity