Hey everybody welcome back! Sorry about the long wait, I've been busy getting ready for the upcoming SIGGRAPH conference. Anyway today I'm talking about Terrain in Unity and in this part 1 I explain:
-Importing Terrain Assets
-Creating and Manipulating Terrain
-Textures and Trees
Terrain is something that can be constantly tweaked and edited until it is completely perfect. There are people whose entire job is just to create the terrain for certain levels, there is usually a lot of planning and orgainzation when it comes to creating the it.
This video is just a small introduction into the world of terrain building and showing you the different tools that you can use in order to create whatever is in your imagination. For more information you can check out the Unity docs on the terrain editor:
http://docs.unity3d.com/Manual/terrai...
If you have any questions leave them down below and I'll get back to you. For more information on my games and what I've done check out my portfolio website:
http://brendandev.com/
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https://www.facebook.com/pages/Frosty...
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