Dan Maas – Massively Multiplayer Online Game Servers in Twisted Python – SPS17

Опубликовано: 13 Июль 2026
на канале: Swiss Python Summit
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"How we designed and built back-end servers for MMO games on the web like Thunder Run (www.thunderrun.com), using Python to handle 100,000+ monthly players. How to take advantage of the Twisted library and asynchronous I/O for low-latency networking."

Talk recorded at the Swiss Python Summit on February 17th, 2017.

Licensed as Creative Commons Attribution 4.0 International.