Unity Certified Programmer: Exam Guide is available from:
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This is the “Code in Action” video for chapter 9 of Unity Certified Programmer: Exam Guide by Philip Walker, published by Packt. It includes the following topics:
00:12 Setting up our HUD
02:09 Adding a Horizontal Layout Group component to our game object
03:49 Creating images to represent our life count
06:16 Coding our UI life counter
15:19 Displaying the player's score
21:26 Creating and adding layers to our player and enemy game objects
26:15 Adding and customizing our Render Texture
29:47 Adding and customizing our second camera
34:08 Preparing our shop scene to go 2D
36:04 Adding layout group components
40:41 Adding UI buttons
41:29 Adding the outline game object
42:34 Adding the backPanel game object
43:42 Adding the selection game object
45:21 Adding the powerUpImage game object
46:19 Adding the itemText game object
48:59 Applying and modifying our shop scripts
52:56 Reviewing the button's results
56:01 Creating the advert and start buttons
1:00:36 Adding the BUY? button
1:03:59 Replacing our textBoxPanel game object
1:11:32 Upgrading the PlayerShipBuild script
1:17:20 Removing the old shop scene's code
1:20:55 Applying trigger events to call methods
This exam guide will take you from basic C# programming through the process of downloading, installing, and understanding how Unity works and prepare for your Unity exam. You will go through the core objectives of what is expected for the Unity exam and also have some fun on the way by creating a side-scrolling shooter game using Unity.
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Video created by Philip Walker