TRANSFORM ANY MESH INTO A METAHUMAN - Unreal Engine 5.8

Опубликовано: 27 Август 2026
на канале: PixPoly
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The Unreal Engine 5.8 preview is out — and it's a game-changer for character creation!

A new feature lets you transform any humanoid mesh into a MetaHuman in just a few clicks.

In this video, we test it out by recreating Dwayne Johnson, aka The Rock, in 3D directly in UE5.

👉 Patreon:   / pixpoly  

🎮 Unreal Engine 5.8 | MetaHuman | Mesh to MetaHuman | Custom Mesh | UE5 Tutorial
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