Unreal Engine Tutorial #3 - SCM with Git/Github

Опубликовано: 02 Октябрь 2024
на канале: Esports Players and Coding
100
3

In this video, coach Anthony discusses what SCM (Source Control Management) is, and an easy way to implement it in Unreal Engine 5 using Git and Github. Coach Anthony believes that this is a very important skill, and emphasizes that anyone watching practices this quite a bit.

Link To Playlist:
   • Unreal Engine 5  

Timestamps:
Introduction: 00:00.
Downloads Needed: 02:32.
Github Introduction: 04:52.
Set up first Github repository: 07:26.
Track project changes with Git: 08:20.
Add project to github desktop: 10:50.
Optional change to gitignore file: 13:00.
Publish to Github and push changes: 15:55.
Clone project from Github: 20:50.

Esports Players Club is a Esports academy currently located in Tampa Fl. We offer classes on gaming techniques and strategies. We also offer classes on programming/game development. If you would like to learn more, please visit our website:

www.esportsplayersclub.com


Thank you so much for watching, we'll see you in the next one!
#unrealengine5 #unrealengine #gamedevelopment #gamedeveloper