The Star Citizen NPC CREW system

Опубликовано: 21 Июнь 2026
на канале: Hangar 404 Games
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Star Citizen is ceasing to be just a game about piloting spaceships… and starting to become a complete simulation of space operations. With the arrival of engineering systems, component management, internal fire control, automation, and, in the future, the crew, the giant ships are finally starting to make sense within the original vision of CIG.

But this has also brought a problem: how to operate an Idris, Polaris, or Javelin without needing to gather dozens of players every time? And that's where the crew NPCs come in.

📍Want to go straight to the content? Select the chapter that interests you most
00:00 Introduction
00:40 The "end" of solo ships
05:24 NPCs as crew
10:06 Commands, automation and AI Blades
13:46 Capital ships can become a game of their own
16:23 Conclusion

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