In 2025, we evaluated whether a massively multiplayer game could be built with Godot Engine v4.4.1 (C#) and a custom networking layer based on Telepathy. To test this, we created a tech demo with low-poly 3D assets featuring avatars running, jumping, and fighting in a small game world. The video shows a load test with approximately 90 game clients connected to a single game server, both made with Godot Engine. Please note that load tests are always limited by the hardware on which they run.
Made With
Godot Engine v4.4.1: https://godotengine.org/
Terrain3D by TokisanGames: https://godotengine.org/asset-library...
Telepathy: https://github.com/MirrorNetworking/T...
3D Assets by Kay Lousberg
KayKit - Forest Nature Pack: https://kaylousberg.itch.io/kaykit-fo...
KayKit - Character Pack: Adventurers: https://kaylousberg.itch.io/kaykit-ad...
KayKit - Character Pack: Skeletons: https://kaylousberg.itch.io/kaykit-sk...
Textures by FreeStylized
Grass 01: https://freestylized.com/material/gra...
Cliff Rocks 02: https://freestylized.com/material/cli...
Music
Run Amok by Kevin MacLeod | https://incompetech.com/
Music promoted by https://www.chosic.com/free-music/all/
Creative Commons CC BY 3.0
https://creativecommons.org/licenses/...