This video showcases a fully completed Horse Rig created in Autodesk Maya using Advanced Skeleton.
The rig is designed for animation testing with clean deformation and animator-friendly controls.
Rig Features:
• Full quadruped horse rig
• Front & back leg IK / FK system
• Stretchable spine and neck
• Clean shoulder, hip, and leg deformation
• Hoof roll and foot controls
• Simple and animator-friendly control setup
This project was created for learning, portfolio, and professional rigging practice.