Facial Mocap & 3D Facial Animation in One — FaceTracker for Blender Tutorial

Опубликовано: 11 Февраль 2026
на канале: KeenTools
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In this video we’re exploring a breakthrough pipeline for driving 3D characters facial animation with self-made video inside of Blender. Creating digital doubles using reference frames, capturing facial performance and transferring it onto a 3D character with ARKit Blendshapes and Rigify rigs within one interface is now easy and hardware-free. But how? Let’s see.

Timecodes:
0:00 – What we’ll need for face mocap and 3D facial animation
0:40 – FaceBundle is FaceBuilder + FaceTracker
1:08 – Let’s start
1:27 – Other things you can do with FaceTracker
1:36 – Create digital double
2:10 – Getting a face track in 3D
2:59 – Transfer facial animation with ARKit Blendshapes
3:45 – Convert facial animation to a Rigify rig
4:01 – Results

Download: https://link.keentools.io/ftb-retarge...

Read FaceTracker for Blender guide: https://link.keentools.io/ftb-guide

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