Maya: Camera Motion and Depth of Field

Опубликовано: 06 Октябрь 2024
на канале: Uhr
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When you animate a camera so that it moves and rotates around an object in the scene, two keyframes for beginning and end seem to be enough. The are not! In most cases the animation is not useable at all. Even a third keyframe in the middle does not help.

In this tutorial I talk a little bit in depth about the crucial problem and explain how to solve it. the second half of the tutorial covers Depth of Field – an effect which changes the perception of the whole scene.

For an automation of the DOF-effect, please see this video:    • Maya: Autofocus for Depth of Field  

Initially I wanted to use the 3D model of a shell for this tutorial:

https://www.cg-moa.com/3d-model-shell...

But the registration and checkout process turned me off. So I went for this female boot and did not change anything concerning its shinyness:

https://www.turbosquid.com/3d-models/...

The music: "Computer Animation", composed by me, Maximilian Schönherr, licensed via GEMA, Germany.