Stealth Gameplay System in Unreal Engine 5 |AI, Distraction & Interactive Grass & Takedown |PART 00|

Опубликовано: 16 Май 2026
на канале: General_AKO_Coding
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Build a complete stealth gameplay system in Unreal Engine 5 – AI, distractions, stealth takedowns & interactive grass, all with Blueprints only! Inspired by Uncharted & Metal Gear.

📌the playlist of the series:
   • Stealth Gameplay Systems IN UE 05  

Learn how to create a complete stealth gameplay system in Unreal Engine 5 using Blueprints only!
In this tutorial series, we’ll build advanced stealth mechanics inspired by games like Uncharted and Metal Gear. You’ll learn how to:

Create AI that can see, hear, and sense the player’s movements.

Add stealth takedowns and sneak attacks from behind.

Implement crouching, hiding, and distraction mechanics using thrown objects.

Build interactive grass where players can hide without being detected by AI.

Make the AI react to sound, touch, and proximity detection with advanced sensing logic.

This series is completely free, including all animations, materials, and the full project files. You can download everything or support me on Patreon and Fab for a small contribution.

Perfect for anyone learning Unreal Engine AI, game mechanics, and stealth gameplay design. New videos every 2–3 days—don’t miss out!

🔗 Download & Support Links in Description

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📌 Everything you need, right here :

🔗🔗 https://lnk.bio/General_AKO 🔗🔗

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