Shader coding using miksr.io - video effects

Опубликовано: 13 Май 2026
на канале: Andrew Baldwin
72
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This is an unedited recording of a live stream from 2020-09-01.

The tool being used here is https://miksr.io (release 7)

It allows any video to be used as a source, and passed through a GLSL shader program before being rendered in the background.

The shader can be edited in realtime to see the result of the changes made immediately (when those compile correctly without errors).

I wasn't fully active during the whole session, so I suggest you skip through to find a place where the video effect is interesting, and then check to see what code changes made that.

The video source (and audio) is the 1080p 60FPS version of "Big Buck Bunny" (License: CC-BY, see notice below:) from http://bbb3d.renderfarming.net/downlo...

Note from http://bbb3d.renderfarming.net/downlo...
"
Big Buck Bunny
Copyright (C) 2008 Blender Foundation | peach.blender.org
Some Rights Reserved. Creative Commons Attribution 3.0 license.
http://www.bigbuckbunny.org/

Stereoscopic / 4K / 60 fps / HDRI changes
Copyright (C) 2013 Janus B. Kristensen
Some Rights Reserved. Creative Commons Attribution 3.0 license.
http://bbb3d.renderfarming.net/
"