00:My first tutorial using Illugen by @jangafx — a powerful tool for creating real-time VFX and textures for games.
I’ve always wanted to improve my realtime visual effects and create better spells for my games, but my previous workflow never felt quite right. Illugen is finally filling that gap that I felt with Houdini and Substance Designer. Check the tutorial to know more!
In this tutorial, we start simple — building a stylized flame effect while learning the fundamentals of the tool.
More tutorials coming soon 👀 Go to Patreon to vote on the next one!
🎮 Follow the project & support the development of Murk Online and Tutorials:
🌐 Website → https://doxiastudio.com
💛 Patreon → / doxiastudio
On Patreon you’ll find:
• Exclusive devlogs (GDD deep dives)
• Tutorials on how I’m building Murk Online
• Tutotials about RealtimeVFX and much more for Games
• Behind the scenes content
• Assets and workflows
Tutorial Chapters:
00:00 Preview
00:00:05 Intro
00:04:11 Tutorial Overview
00:07:44 Basic Fire Shape
00:23:26 Negative Cutouts
00:41:23 Outputs and Color
00:52:25 Tiny Embers
01:05:40 3D Noise Evolution
01:07:46 Outro Recap