19- XP & Level System with JSON Save | Unity RPG Tutorial

Опубликовано: 14 Май 2026
на канале: UnityQueenGame
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Welcome to Lesson 19 of the complete Unity 3D RPG Course!
In this episode, we implement one of the most important progression mechanics in any RPG game: the Experience (XP) and Level System, fully integrated with JSON save and load.

This is the system that makes combat meaningful. Enemies are no longer just obstacles — they become a source of growth, power, and long-term progression.

What You Build in This Lesson

In this tutorial, you create a full XP and level system where:

Enemies reward the player with experience points

XP accumulates over time

The player levels up when XP reaches a threshold

Required XP increases each level

Player progress is saved using JSON

Progress loads correctly when the game restarts

This system is flexible, readable, and easy to expand.

Saving & Loading with JSON

A major part of this lesson is saving player progression using JSON, which is:

Human-readable

Easy to debug

Lightweight

Platform-friendly

You save:

Current level

Current XP

Required XP for next level

When the game loads, the data is restored exactly as it was — no lost progress, no reset levels.

This makes your game feel reliable and professional.

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