Using compute shaders and gpu instancing to render a truly ridiculous amount of moving objects.
Link to my profile on the Unity Asset Store:
https://assetstore.unity.com/publishe...
Link to my Patreon:
/ blenderfan
Link to the code:
https://github.com/blenderfan/Advance...
TIMESTAMPS
00:00 Intro and Setup
01:04 GPU Instancing Shader
06:55 Ad Break
07:18 Transforms Graphics Buffer
10:40 Bugfixing
12:40 Outtake
12:49 Compute Shader
18:48 Moving the Swarm
19:40 Outro