3DS Max, Substance Painter | Rocket League Car | Game Prop | 3D Model

Опубликовано: 29 Октябрь 2024
на канале: XTrim Universe
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#3dart #3dsmax #maya #substancepainter #rendering #modeling #pbr #gameart #rocketleague

I'm addicted to Rocket League and I couldn't stop myself making 3D models of parts or full cars.
Here is a small turn table of the exhaust pipe of Road Hog.
!! MORE COMING UP SOON !!

Softwares used :
3DS Max (for modeling)
Maya (for unwrap, rigging, animation, rendering)
Substance Painter (for texturing)

!! NO MISUSE INTENDED !!