Making My Own C++ OpenGL Game Engine & Open World Game -

Опубликовано: 04 Ноябрь 2024
на канале: Albert Ryanstein's C++ Game Engine Development
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Live stream in the cafe shop, because why not! Coding some tools to rotate and move my models within the game engine. This will be useful for placing objects in the world and other rendering / engine tasks.

Also added some transparency to the shaders, but we have some little tweaks to apply.

Added 'getter' and 'setter' functions around the :58 minute mark for rotation etc.

#graphicsproramming

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