How to convert a 2D Path Shape into a 3D sculpted Mesh (Blender&Photoshop)

Опубликовано: 15 Май 2026
на канале: Magevo Studio
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In this tutorial we will start exporting a .svg file from a Jurassic World path shape we created before and import it in blender. We will have to adjust some things to work with the imported svg. We will have to do some adjustments before we can start scupting on this object. We will add a Solidify modifier to it, apply it and then we add a Remesh modifier and adjust some settings to create a new topology on its surface. After this we can start sculpting and see the result we get.

#JurassicWorld #JurassicPark #Dominion