This Blender beginner modelling tutorial will focus on modelling curved surfaces and modelling techniques involving shrinkwrap modifiers to help us maintain our shape and topology.
This is a bit trickier model since we are dealing with a curved surface in the cylinder and modelling a curved inset into the cylinder. However, I hope you take away some handy modelling tricks on managing topology with curved surfaces when modelling.
Sorry about this being a bit of a longer tutorial. I just wanted to ensure that I covered everything in detail so it all made sense.
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Chapters
0:00 Intro
0:10 Modelling Reference Image Setup
2:41 Model Blocking
3:52 Model Shrinkwrap Setup
5:10 Deodorant Bottle Modelling
10:04 Adding Curve Detail
14:51 Additional Shrinkwrap Meshes
18:00 Adding Edge Loops
32:28 Final Model Details
37:59 Outro
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💬 Join the new Discord!
Looking for help with either the Blender helmet modelling tutorial series or the helmet texturing series? Join the Discord below for personalised help and share you finished creations so that I can see your amazing models!
/ discord
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Explore more of my Blender modelling work and stay connected on my socials:
🔗 / masterj2001
📸 / masterj2001
📱 / masterj.2001
🎨 https://www.artstation.com/masterj2001
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Want to learn how to create hard surface models of your own in Blender? Join me as I take you through a comprehensive Blender helmet modelling tutorial. Perfect for those interested in Halo and modelling in Blender.
Learn hard surface modelling for free in Blender with my Space Marine Helmet modelling tutorial series below. 👇
• How to Make a Warhammer 40K Helmet in Blender