Making "Stable Diffusion" Unity Editor plugin (with Github Copilot) [1/x]

Опубликовано: 16 Октябрь 2024
на канале: UnityCoder
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Initially would like to generate textures, placeholder images/icons perhaps..
Had to downgrade VS2022 as copilot hangs often with latest version..
Didn't get unity webrequest to work with responsestream yet, so had to use dotnet HttpWebRequest. (also its currently blocking the thread still..)
Next steps would be: Add button to import that texture and perhaps easy 1 button create material and assign to selected object or something, and need to fix that blocking thread.
** Code will be later released on github **
Using https://github.com/invoke-ai/InvokeAI as back-end