In this video, I showcase the powerful new features, updates, and improvements in Procedural Flowmap v3.1 for Geometry Nodes in Blender.
✨ Highlights include:
• Brand-new Flowmesh feature to generate dynamic flowing mesh surfaces.
• Variable speed control per curve or using attribute-based masks.
• Introduction of a powerful new masking method for enhanced artistic control.
• Added in-depth documentation to help you integrate and customize flowmaps effortlessly.
• Several bug fixes and workflow improvements to make your setup faster and smoother.
• Option to bake flowmap calculations for better performance
🔁 Whether you're working with procedural textures or images, v3.1 brings more flexibility, power, and real-time control to your flowmap workflow in Blender.
If you like this work, Please LIKE, SHARE the video, and SUBSCRIBE to the channel 😀
Happy Noding... :)
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📥 Download Links:
➡️ Flowmap - https://blendermarket.com/products/pr...
➡️ Flowmap - https://3dsinghvfx.gumroad.com/l/proc...
➡️ Flowmap, Presets, and Project Files - / 131579542
⏲TimeStamps⏲
➡️ 00:00 Demo
➡️ 00:15 Intro
➡️ 00:25 Documentation, and How to use as Asset?
➡️ 01:20 How to add Flowmap Modifier and Setup the Texture
➡️ 03:10 Fast Method
➡️ 03:40 Direction Curve Setting
➡️ 04:00 Collision Setting
➡️ 04:25 Mask Setting
➡️ 05:48 Flowmap Setting
➡️ 07:35 Flowmesh Setting
➡️ 09:12 Geometry Setting
➡️ 09:33 How to Bake?
➡️ 10:49 How to set different flow speed?
➡️ 12:37 Flowmap Material
➡️ 13:05 Outro
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