I decided to have a go at some simple AI today.
I think people don't give the Freelancer AI the credit it deserves. It's one of those things that you don't really think about because there's nothing wrong with it. There are a lot of little things that to this day amaze me about both Freelancer's autopilot system and the way the AI flies. It's so fluid, smart and precise.
In addition to the player flown Rhino frigate, there are now 4 Defenders that fly around. I spent half of my time working on some formation flying AI, and I got it working half decent, but nowhere near as solid as Freelancer's. It's good enough for now though. If I were to ever make this into a real game I'd love to give proper autopilot another go.
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