Part 1 of this new series focuses on the creation of proper UVs in Maya to use for texturing. UVs are often overlooked or rushed by people by that makes a texturer's job much harder than it needs to be. Good, clean UVs are the best :)
New Discord Server - / discord
Ask questions, chat to other people, hear about the latest tuts!
I've been meaning to make a proper video for this asset for a while now, so what better time than lockdown. I textured it years back but I'm going to redo it. Once in Mari, and once in Substance so you can pick the tutorial for your workflow. Usually I would use both of them in conjunction but it will be an interesting experiment.
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My name is Michael Wilde and I'm a professional VFX artist, I have been working in the industry for nearly 7 years and worked on many Hollywood blockbuster films, including a couple of Oscar winners! I'm here to demystify VFX and try and teach what I know to others :)