This 3D Blender new feature is CRAZY!

Опубликовано: 20 Март 2026
на канале: SaTales
452
25

Title: New Blender 5.0 Scattering Feature — Faster, Smarter, Better!

Description:

Learn how to use the new "Scatter on Surface" modifier in Blender 5.0 to dramatically increase your viewport performance and rendering speeds! This new system is a game-changer for creating dense environments such as forests and fields without lag.

In this beginner-friendly tutorial, I'll guide you through creating a simple 3D pine tree and then using the new scatter modifier to populate a landscape. You'll learn the complete workflow: from modeling the tree and shaping the terrain with proportional editing, to scattering with randomization, and finally using weight painting to create natural paths and clearings.

⏱️ TIMESTAMPS
0:00 - Intro and What You'll Learn
0:20 - Modeling the Simple Pine Tree
1:47 - Setting the Origin and Adjusting the Tree Size
2:09 - Adding and Adjusting the Ground Plane
2:31 - Shaping the Terrain with Proportional Editing
2:56 - Introducing the New "Scatter on Surface" Modifier
3:45 - Randomizing Scale and Rotation
4:06 - Adding a New Vertex Group
4:21 - Controlling Density with Weight Painting
4:58 - Using the Distribution Mask
5:08 - Outro & How to Support the Channel


🔗 LINKS & RESOURCES
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Happy Blending!

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