C++ / OpenGL - Making My Own Game Engine & Making My Own Open World Game

Опубликовано: 01 Март 2026
на канале: Albert Ryanstein's Game Development
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Coding my own game engine, today the stream faced a lot of bugs - but in the end we achieved fixing

the OBJ file (3d model) importer,
creating the 'file open' dialogue box
increasing functionality to the debugger

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