Master Real-Time Destruction FX in Unreal Engine + Houdini for AAA Games & Cinematics // Workshop

Опубликовано: 14 Январь 2026
на канале: DoubleJump VFX Academy
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We all love to blow sh!t up. Name your favorite video game (we’ll wait).

Probably a decent amount of explosions and destruction in that one, yes? Well, what if there was a workshop that not only allowed you to blow sh!t up, but it put YOU in the drivers seat and taught you how to art-direct those very explosions and destruction elements? Well, there is, and it’s taught by our very own Grayson Cotrell.

Link to workshop: https://www.doublejumpacademy.com/wor...

You all know Grayson from his massively popular “Houdini for Games in Unreal Engine” workshop. That very same dude will guide you through all the destruction you can handle.

But not just any old destruction...REAL-TIME destruction! No more waiting hours, weeks, or months for simulations to cook. Nah, you want destruction, and you want it NOW! We got you.

And it’s not just explosions...but a multitude of deliciously different ways to destroy things. Break it down: rocket launchers, missiles, tornadoes, tanks, traffic cones, cinder blocks, tires, and so much more. You’ll tear through cloth, bend metal, turn walls into rubble, take down massive cooling towers, demolish houses, and spawn Chaos fields.

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