Best Watched with Headphones. A Demo of my Year 3 Audio Programming Assessment. This was created to showcase a variety of Audio effects built in Unity with Wwise Audio Middleware. The Demo showcases multiple types of material footstep sound effects such as wood, glass, concrete and metal, all of which were recorded and edited by me. There is also Spatial audio achieved with Wwise Rooms and Portals which muffle the music playing in each room when walls are in the way, as well as basic Left/Right 3D Audio depending on where sound sources are located in 3D space.