Hi and welcome to this tutorial series, where I will show you how to make a 2D ARPG in Godot 4.
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• How to Make an Action RPG in Godot Season 1 - How to Make an ARPG in Godot 4 playlist
I'm currently making this tutorial in the first stable version of Godot 4. But I will try to update any changes that might occur, if or when new releases come out while I'm working on this series.
In this ninth episode we will look at how we start using the new TileMap terrain system.
Please remember that this is in no way the only way to create an action RPG in Godot. In most cases there will be several ways to implement a new feature.
This is how I would do it.
But I will also try to reflect on the choices made during this series. Why we make them, and what alternatives we could have explored further.
00:00 intro
00:14 problem introduction
00:48 creating a terrain layer
01:12 terrain modes
01:28 first simple terrain
02:22 paint match pattern
03:29 using the terrain
04:04 a bit more complex
05:29 match corners and sides
06:18 connect mode and path mode
06:52: outro
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"Ninja Adventure" asset pack: https://pixel-boy.itch.io/ninja-adven...
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