[Eng] Slot-based Inventory System: Extending the Inventory Functions

Опубликовано: 07 Июль 2026
на канале: UnrealGaimeDev
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Unreal Engine Version: 4.12.5
Template: Top-Down Template

In this episode we return to our inventory class and add more functions that we will need later in the series. Now our inventory is able to remove items, swap slots, split stacks and use items.

If anything is not working for you leave behind a comment or send me a private message and i will see whether i can help you : )