[2.11] Elegant - Galaxxyss

Опубликовано: 16 Октябрь 2024
на канале: Squall
98
6

Hey guys! I'm back with another level review, but this time someone with a bit more recognition than usual. Galaxxyss as of me uploading this review has 20 creator points already. As a result I've seen her style improve over the last few months and levels. I decided to upload this given it is her best level to date in my opinion. I hope to see her improve even more as a creator, so with that said let's begin the review!

Gameplay: The level is great sightreading-wise. There are plenty of arrow indications, and they're made clear despite the large focus on background detail. There's also plenty of reaction time given for most transitions between parts. It's definitely clear that Galaxxyss has improved on her gameplay over her last few features, however it still needs some improvement and fixing up here and there. Some of the transitions/obstacles appear too suddenly and allow for little to no reaction time. Some game mode transitions also happen too fast. The best example of this is at 0:30, the blocks appear at the last second. I'd suggest making them fade in so that there's more reaction time, and also prevent players' frustration. Overall, the gameplay isn't bad by any stretch, and is sightreadable, but needs some fixing up with transitions and reacting time in spots.

Decoration: Now this is really where the level shines. The focal point is abstract backgrounds and movement with some subtle effects. These were all consistent in quality aesthetically pleasing. The blocks and other details also complimented the backgrounds well. What impressed me the most however was the color choices. I especially like the addition of glow shading to make each color pop-out, yet they work super well with the base coloring. Overall this is visually appealing in almost every aspect. Very nice job there! However I do have some small critiques about the pulses and foreground detail. Some pulses are simply too bright and distracting, such as the pulsing at 0:41. Also the foreground detail was present in the first part with some simple shading and abstract shapes overlaying. I wish it would have carried over into other parts later.

All-around, a very nice level from Galaxxyss! She has definitely improved, but still needs to work on some aspects, such as pulses and consistency in foreground detail., as well as improve with gameplay transitions a bit more. Hopefully this level will get an epic rating, as its visually appealing and pretty fun to play. Awesome work! :)

If I were mod, I'd send this for a Harder 6* feature.

Level Info:
ID: 61879202
Creator: Galaxxyss
Difficulty: 6* (?)
Song: Saunter By: R3VMusic (831097)

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