Using C# to code in Unreal Engine 5 with UnrealSharp!

Опубликовано: 11 Апрель 2026
на канале: Fredrik
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Now available on Github! Just search for UnrealSharp, can't post links on YouTube :(

Over the past year, I've dedicated myself to developing a plugin that enables developers to use C# in Unreal Engine 5, with the power of .NET 8.

🔧 Features:

⚙️ Seamless Unreal Engine 5 Compatibility: Fully integrated with the latest UE5 features and APIs. You can do anything Blueprint can, and more.

⚙️ Hot Reload Support: Experience real-time changes in your game without restarting. Code while the game runs, significantly cutting down development time.

⚙️ Easy Integration: Designed as a self-contained plugin.

⚙️ Open-Source & Free: Available for both personal and commercial use.