Timestamps:
0:00 Executioner Blender Clip (7 units)
1:02 - Intro
1:22 - Engage Guards
2:29 - Repositioning my units
4:06 - The Fight Begins!
4:12 - Vanguard Class (Mace)
5:37 - Executioner Class (Axe, Blender Build)
7:28 - Smasher Class (Mace)
8:12 - Scorpion Class (Crossbow)
8:54 - Wrestler Class (Pugilist)
9:44 - Sentinel Class (Axe. Tank)
9:54 - Hunter Class (Bow)
10:17 - Sentinel Class (Axe. Tank)
11:01 - Fighter Class (Sword, Tank, Captain)
11:40 - Vanguard Class (1H Mace, Torch)
12:12 - Ferocious Bear Class (Juggler's Collar, Training Collar, Collar of Loyalty)
13:00 - Polar Alpha Wolf Class (Training Collar)
13:26 - Marksman Class (Bow)
13:45 Battle Ends & Loot Screen
13:52 Defender's Roundel! (Rare drop!)
14:34 Back to Town to repair
Wartales is a long game at it's core. Many players will not make the journey to the endgame. I wanted to showcase what the endgame fights in Wartales looks like for anyone interested. This fight our thirty level 15 units vs forty-one level 16 Guard faction.
I like to farm these fights near towns to utilize the blacksmith repair feature to fix my gear for virtually no cost. I am able to farm any number of back to back fights vs level 16 enemies for virtually no cost.
A few of my unit builds are exceptionally strong. My two sword Fighters, axe Executioner, spear Halberdier, crossbow Scorpion, and bow Hunter classes are very powerful.
I find the rare drop Defender's Roundel in the loot from the fight which some player believe no longer drops. This is on Community Update 6 in August 2025. This item still drops vs Guard faction. Try Assassination contracts vs the guards, weapon and armor merchants, and fighting guards to get your own.
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