Project Paw Devlog #38 – First Time Using Claude Code: Convert Blueprint to C++ Part 10 (UE5)

Опубликовано: 01 Сентябрь 2026
на канале: Key GameDev
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#gameplay #gamedev #devlog #gaming

Project Paw Devlog
English | 廣東話 | 中文 | 日本語

I am a solo game developer from Hong Kong, currently residing in Japan.

Section:

0:00:00 #1. Fix bug: converted seeker still can see hider


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📌 Unreal Engine Version used: UE5.6
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