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In this episode, we dive into the full material workflow in Copernicus — from scratch to PBR-ready in under 10 minutes! 🎨
Perfect for beginners, we start by generating the Height, the Base Color and then create all the essential maps for a complete material setup.
Key topics include:
🗺 Creating height maps from scratch
🧪 Generating roughness, normals, and AO
⚙️ Full Copernicus material workflow, step by step
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🎥 Have you checked "Master Distorsions & Polar UVs in Copernicus in Under 10 Mins"?
• Master Distorsions & Polar UVs in Copernic...
CHAPTERS
00:00 - Intro
00:16 - Height
03:34 - Base Color
06:16 - Roughness
07:25 - Normal
07:43 - Outro