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This video covers how to create layouts in Godot! It covers basic concepts like anchors and themes and uses them to create animations, integrate 3D graphics and use controller input. By the end of this tutorial you will be able to create a Zelda: Breath of the wild style menu.
Project files:
https://drive.google.com/drive/folder...
data dictionary for the BotW menu: https://pastebin.com/zw9hX2GU
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Timestamps:
00:00:00 - Intro + sponsor
00:01:25 - Godot's layout logic
00:47:34 - All the Control nodes
01:19:45 - Themes and animations
02:01:16 - Controller input
02:14:15 - Breath of the wild inspired HUD
02:43:53 - Layouts in a 2D game + Speechbubbles
03:08:04 - Breath of the wild style menu