Hatches are great for Food and Coal.
Here are two basic hatch ranches to jump start your
coal production for Power and stock up for the refined coal
for making steel later.
Each critter needs 12 tiles of space to be happy or else
they produce coal and eggs slower. At a Maximum space ranch of 96 Tiles,
You keep 8 critters in each room and move out the eggs because they also count as a critter.
We also limit the movement of the Hatches with the single door and tile
so it doesn't make our game laggy.
We fill the ranch with a critter drop off, critter feeder,
Grooming station, and I like to put an extra storage bin of their food.
That's all you need.
To keep the critters happy, we move out all eggs into the incubation room
so they don't take up extra space.
If there is a free incubator, a dupe will fill it.
If not, the Automatic Dispenser will drop the egg through the phonematic door,
into the water, where it will eventually hatch, drown, and become food.
If you get a Duplicant with the mechatronics skill you can set it
so the eggs are moved by an Autosweeper into a Conveyor Loader and dropped directly
into the water with a chute.
You can also set up a loader and conveyor belt
for meat into the kitchen and coal into your coal generator room.
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